Vangers: much like life, it is what you make of it. Your fate is forever intertwined with the mysterious Lost Chain of Worlds. To rise from the ranks of the lowliest vangers and become Master of the Chain, you must unlock the secrets of each of the worlds. Your ultimate objective? To complete The Chain and open the passage to the mythic place known only as Home. But there are as many ways to accomplish this goal as there are newborn vangers like yourself.

Vangering is much more than just driving around and shooting everything that moves. There are worlds to explore and puzzles to be solved. Some puzzles are necessary, others are not. Only one thing is certain: you will generally need to use your head more than your macHOTine gun if you expect to succeed.

The game is set more than a thousand years in the future, in a place like nothing you've known before, where the universe is governed by a set of laws that every vanger must learn if he or she wants to survive.

So what exactly is a vanger, you ask? A vanger is an explorer, trader, and warrior like yourself. For you, life begins in Podish, an escave on the world called Fostral, where you must talk to Counselor Leepky to receive information with which to begin your journey. He (if an eLeepod can actually be called "he") will fill you in on the details...

General Tips - How to get started exploring the Lost Chain of Worlds.

Fostral: the first world - Your first taste of some real Vangering, and how to survive it.

Glorx: the second world - Prepare yourself for the unique dangers of Glorx.

Necross: the third world - Learn to avoid a dismal fate on the world of Necross.

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