Once you've traversed the passage to Glorx, you're not half so safe as you were in tame old Fostral. Those helpful and informative counselors, Leepky and Feenger, are left far behind. Instead, you'll find the counselors of Glorx to be officious, authoritative, and quick to punish those who don't stick to their rules. If you want to survive, you'd better learn the Manual of Glorx.
The first chapter of the Manual is on the rubbox. You've gotta have one, fitter! Those who don't, or who throw theirs away or lose it in a fight will meet with stiff punishment. As you'll learn, the most common way to get a Rubbox is to endure the dreaded ruBeecation, wherein your belongings and your precious mechos will be confiscated by the counselors, and in return you will be given your Rubbox and a little Raffa. If you haven't worked it out by now, a Raffa is just like a mechos, only much smaller and more vulnerable.
There is a way for a very clever vanger to avoid the ruBeecation altogether, but don't worry if you can't work it out. Enslavement to the counselors of Glorx is temporary, and all part of the game.
Specific Help
Boorawchick is the master of the Manual and the counselor of Vigboo. Meet him without a Rubbox in hand, and you'll be ruBeecated for sure!
Oboorez of Ogorod is old and looking to make friends. If you understand his diggs, you might be able to escape the ruBeecation.
Geer'AH pumps himself up as the Enforcer -- untimely visits can bring a swift end to your vangering. He is the counselor of Lampasso, and don't be surprised if your corpsification soon follows entering Lampasso with a Shrub.
Being a Boond is the start of learning the Manual -- you're a slave to the trading of wares.
Take the wares to the proper escave or pay the ultimate price!
Equipment is often valuable, and it's safe to sell.
Being a Commissar is the key to the next world, and means you know part of the Manual.
Kernoboos and Pipetkas are valuable and are an easy way to upgrade your mechos.
Carrying around "The Master" is always lucky.
Being an Agent is almost like having freedom, except when you make a mistake. You'll be free to come and go because you know the Manual.
Hideouts are part of this world, too. Don't be shy about exploring, and leave no stone unturned!
Devices are especially useful on Glorx. Flying, tunneling, or swimming with the appropriate Rig can help you find much quicker paths from place to place.
The roads aren't too sturdy -- tarry too long, and they'll dump you in the water. Learn to use this as a battle tactic!
The color of the Beeboorat larvae is orange.
Turn Auto-run off while driving the speedy Raffa.
The most stable Raffa is the Motok.
Even in tight places, use the KiD to jump away and continue your progress.
Beware of whirlpools! It's unlikely that a Raffa will be able to break free of one.